A Well Mouth

A Well Mouth

A Well Mouth

A Well Mouth

A Well Mouth

Client: Research
Year: 2023
Location: London, UK - Venice, IT
Category: Animation, A/V Live
Client: Research
Year: 2023
Location: London, UK - Venice, IT
Category: Animation, A/V Live
A 60-minute A/V live performance in which SINTETICO's visual storytelling meets POL100's music. The title draws from a collection of projects by Superstudio, the Florentine radical architecture collective active between the mid-1960s and late 1970s. The work takes as its starting point an unbuilt proposal developed in relation to the expansion of the Modena cemetery — a hypothetical network of wells of the dead, an alternative funeral infrastructure theorized but never realized.
From this premise, the performance guides the audience through a descent into that subterranean world and back — a process of catabasis into the underworld and anabasis to the realm of the living — rendered through live-processed text, CGI and early AI-generated imagery. The visual language moves through unfamiliar physical phenomena, unexplored territories, and unsettling creatures encountered along the way: dark, introspective, and deliberately disorienting. The sound unfolds as a single continuous flow in perpetual transformation — a stream of consciousness that resists rhythm and conventional structure in favor of deconstruction and inner atmosphere.
Credits /
Music: Paolo Maiarelli
Visual Storytelling: Marco Calzolari
3D meshes: Francesco Da Tos
Texts translated from an excerpt of a collection of projects by Superstudio, '66–'78, Italian edition
A 60-minute A/V live performance in which SINTETICO's visual storytelling meets POL100's music.
The title draws from a collection of projects by Superstudio, the Florentine radical architecture collective active between the mid-1960s and late 1970s. The work takes as its starting point an unbuilt proposal developed in relation to the expansion of the Modena cemetery — a hypothetical network of wells of the dead, an alternative funeral infrastructure theorized but never realized.
From this premise, the performance guides the audience through a descent into that subterranean world and back — a process of catabasis into the underworld and anabasis to the realm of the living — rendered through live-processed text, CGI and early AI-generated imagery. The visual language moves through unfamiliar physical phenomena, unexplored territories, and unsettling creatures encountered along the way: dark, introspective, and deliberately disorienting. The sound unfolds as a single continuous flow in perpetual transformation — a stream of consciousness that resists rhythm and conventional structure in favor of deconstruction and inner atmosphere.
Credits /
Music: Paolo Maiarelli
Visual Storytelling: Marco Calzolari
3D meshes: Francesco Da Tos
Texts translated from an excerpt of a collection of projects by Superstudio, '66–'78, Italian edition
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